EA Sports dives more in the upcoming F1 23 game as photos of Las Vegas and Losail circuits have been revealed.
Following on from the reveal of EA SPORTS F1 23 last week, dive into the details you might have missed and more about what to expect ahead of launch on June 16, 2023 for Xbox, PlayStation, and PC.
Handling and Physics Changes
F1 23’s handling and physics have had a significant upgrade on previous years, resulting in better handling, low-speed traction, and overall vehicle driveability. Veteran players will immediately notice a difference, as vehicle behaviour in particular is more authentic thanks to three key areas of reworking: acceleration, braking, and cornering.
Updates to physics calculations for the slip of the tyres and how this interacts with the inertia of the car have been made. Plus, the way each car’s engine delivers torque has been refined, with more progressive steps relative to gear and throttle input. On-track surfaces such as kerbs and rumble strips will be noticeably more pronounced, thanks to improvements made to the underfloor of each car, delivering a more true-to-life experience.
Adopting feedback from real F1 teams and drivers such as Anthony Davidson, players will notice a closer balance between mechanical grip from tyres and aerodynamic grip from the cars. All these changes result in F1 23 offering the most authentic F1 driving experience around.
Introducing Precision Drive
Whilst the reworked handling and physics changes will be instantly noticeable when using a force-feedback steering wheel, players on pad will also recognise some radical improvements too. F1 23 will debut Precision Drive controller technology, offering those who play on pad an entirely overhauled experience.
Right off the bat, you’ll notice a more direct feel for greater accuracy with each steering input, evident in all situations from full-lock on hairpins to smaller correctional changes through sweeping corners. Whether your driving style is smooth and flowing or more suited to sustained aggression, you’ll start to feel a lot more confident across each circuit and during those crucial wheel-to-wheel battles.
A New Race Distance
Whilst some players want to tackle full race lengths that mirror those in the sport, others may prefer shorter options for less time-intensive play sessions. For those players, a new 35% race distance – previously only seen in F1 Esports – strikes the perfect balance between the short and long race options, whilst still adhering to the same rules that apply to full races, such as the mandatory pitstop rule. This new race distance offers even greater variety when it comes to replicating your favourite race weekends in F1 23.
Return of Red Flags
Red flags have become increasingly more popular in real-world F1 races, forcing teams to tear up their existing strategies in preparation for race restarts. Making their return to the series after nine years in F1 23, red flags will add even more drama to proceedings, as you’ll need to rethink your plans on-the-fly as you head back to the pits.
A red flag can either be triggered by racing incidents caused by other drivers in multiplayer, by the AI in offline modes, or during periods of extreme wet weather conditions. As with the real sport, you’ll be able to adjust your race strategy, fit new tyres, and repair some damage to your car before the race restarts. Additionally, the sensitivity of red flags can be adjusted in the menu to suit your preference.
Las Vegas and Lusail
As previously mentioned at F1 23’s reveal, two brand-new racing locations will be making their debut at launch – the Las Vegas Street Circuit in Nevada, USA and the Losail International Circuit in Doha, Qatar. The Las Vegas Street Circuit has been built from the ground up and was created using thousands of reference photos and substantial photogrammetry data to offer the authentic experience, even before it’s raced in the real-world.
For the Losail International Circuit, official FOM computer-aided design combined with ArcGIS World Atlas aerial imagery, height data, and photogrammetry of the circuit were all used to create the most accurate representation of this circuit. As a reminder, Circuit Paul Ricard (France), Shanghai International Circuit (China), and the Algarve International Circuit (Portugal) – better known as Portimão – will all be included when F1 23 launches as legacy tracks for use in various different game modes.
Here’s the reveal of F1 23 game
Here’s F1 Arcade getting a venue in USA
Here’s F1 2023 Q1 figures
Here’s Emilia Romagna flood, protesters at F1 summit
Here’s news on LKY SUNZ F1 team bid
Here’s Sony releasing Gran Turismo movie trailer
Here’s Las Vegas showing new photos and videos
[Note: The story is as per press release]