The FIA Formula E Championship has dived into the ESports racing world too with new ‘Home Challenge’ as it steps up to help kids through UNICEF.
After the likes of F1, MotoGP and IndyCar championships, Formula E has dived into the ESports arena as well with its ‘Home Challenge’, where the funds generated online will be used for its association with UNICEF in helping kids with food amid COVID-19 pandemic.
On Tuesday, Formula E joined hands with UNICEF and on Wednesday, they announced the ESports event which will take place on Saturday, April 18. The Home Challenge will see two fields of racers with one regular racers and others being gamers/influencers.
They will compete on rFactor2 with multiple events to take place in the nine-week period. The Saturday event is a non-point round but the events following it will be counted for points in a separate ESports championship, with the Grand Final on June 13.
The full line-up is not revealed yet with host of Formula E racers to take part. Points will be awarded for fastest lap, pole position, with double points in the final round. They will play on street circuits as seen in the real championship.
The game has the latest Formula E cars with updated liveries. Before going into the format details, the races will be broadcasted on Youtube, Facebook, Twitch and Twitter for about 90 minutes, with Jack Nicoholls, Nicki Shields and Dario Franchitti on commentary.
Here’s how the Formula E Home Challenge format will work out:
The quickest 18 drivers over the course of the set qualifying window, which runs from Monday to Thursday every week, will automatically progress to the main event and be joined by a selection of influencers and familiar faces from the world of motorsport.
The ABB FIA Formula E Championship drivers will also race against one another remotely using the same software, in a simulator provided by Playseat, wheels and pedals from Fanatec and the latest gaming PCs, monitors, headphones and other peripherals by Asus.
Each driver and gamer will be under extreme pressure to deliver when it counts with a one-lap qualifying system to determine the order of the grid. The online events will use a race royale format that is specific to gaming, where the last-placed driver at the end of each lap is eliminated.
The process of elimination will continue until only 10 drivers remain, leaving a single lap sprint to the finish line to decide the points-scoring positions. Both drivers and gamers will carry over their points to the following weekend, with the top-three sim racers automatically qualifying for the next event.
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